Just played with these two great apps, showing the potential of the iPhone and especially the multitouch screen and the accelerators.
The first one is in fact a multi touch demo, quite simple, from cedsoft: it allows to play with a satellite picture and zoom it, move it and rotate it. You could say that GoogleMap is already doing it on the iPhone, but the rotation add a lot of novelty. It pave the way to more complex application, like photo editing tools, or productivity tools with a different UI.
To install it, use the http://prog.cedsoft.free.fr/ repository
The second one is iPhysics (a port of CrayonPhysics). It’s a very simple idea, but hard to describe. The objective is to push a ball to a certain place, but based on physics interaction. You can not move the ball directly, but you can create object by just drawing them on screen, and then these object interacts with the world. Very addictive and innovative
To add it, just add this repository in the installer: http://iphone.r4m0n.net/repos
- Hopefully the iPhone has been unlocked, and will be soon officially. Without this, I think that such app would have been really hard to exist
- Sometime, it’s good to exit from the “Ajax” reign. It would have been if not impossible quite difficult to create these app with a browser only.
- The development chain for iPhone is -in my view- way too complicated! So I give full respect to these early pionner, but I would like to see an easy way to develop complex app for iPHone. I think that Java would have been the best candidate for this. I am dreaming of an AndroÃ¯d port for iPhone…
There is a lot of potential for iPhone games, thanks to the combination of nice things:
- multi touch screen
- portable device
- High surface screen
For instance, I am dreaming (or hoping that people will port it) some of this games:
- Catapult , a game originally created for the Gizmondo, a cool augmented reality game
- Some nice billard game
- A marble madness port with acclerometer