February 22nd, 2006
There was several interesting discussion, about what is equivalent of “Web2.0″. Some call it “Mobile Web2.0″. My perception is that it will be more “Mobile 2.0″, as the mobile does not imply the same approach as Web. Why? There are fundamental differences now between mobile and web (and mostly from a tech point of view approach):
- User Interface on Mobile is Key: that’s one of the main difference between a PC and a mobile. On a PC, you have primary a keyboard, and a mouse. These are the two main input components, and a big screen to display user interface. On mobile, you have a very limited display, but much more input possibilities: audio, video, picture, movement, environment (Bluetooth), location, but very limited keyboard and mouse equivalent. So the best user experience will probably tightly link to the multimodal capacities of the phone.
- Mobile is more about synchronisation than browsing. The trend now, on the web, is to provide you most of the user experience from a browser. This happens for two reasons: most of the people are now connected with high speed connection, and the emergence of high quality web browser. On mobile, we do not have these two components: connection is not always cheap, not always available, and not
always fast. Browsers are very limited and not really full featured….
So what are the conclusions:
That Mobile2.0 will be in my view a smart mix between several components, able to
- connect to a server to update local content, or to update server content from local data (synchronisation)
- execute locally some complex task, mixing several inputs (local, web, etc…), and store this result locally (to be later synchronized)
From the end user perspective, this will be transparent (no need to care about installing an application). I think that technically speaking, it will be a combination of browsing based technology (typically XHTML) and some smart client like J2me, FlashLite, or just plain voice call or DTMF….
There won’t be any single technical answer to the frangmentation problem, as mobile is an innovative media, and then innovation generate fragmentation…