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	<title>Comments on: OpenLaszlo for mobile&#8230;.</title>
	<atom:link href="http://blog.landspurg.net/openlaszlo-for-mobile/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.landspurg.net/openlaszlo-for-mobile/</link>
	<description>Technology, wireless, games...and more.....</description>
	<pubDate>Wed, 19 Nov 2008 22:15:13 +0000</pubDate>
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		<title>By: Everything and the Mobile Software Universe&#8230; &#187; Performance vs Developper productivity and ease of coding : Why can&#8217;t we choose both?</title>
		<link>http://blog.landspurg.net/openlaszlo-for-mobile/#comment-15466</link>
		<dc:creator>Everything and the Mobile Software Universe&#8230; &#187; Performance vs Developper productivity and ease of coding : Why can&#8217;t we choose both?</dc:creator>
		<pubDate>Sat, 18 Nov 2006 00:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.landspurg.net/openlaszlo-for-mobile#comment-15466</guid>
		<description>[...] Go for scripting. (like OpenLaszlo, Ruby On Rails, Digital Airways, etc) [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Go for scripting. (like OpenLaszlo, Ruby On Rails, Digital Airways, etc) [&#8230;]</p>
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		<title>By: TomSoft</title>
		<link>http://blog.landspurg.net/openlaszlo-for-mobile/#comment-9937</link>
		<dc:creator>TomSoft</dc:creator>
		<pubDate>Tue, 17 Oct 2006 08:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.landspurg.net/openlaszlo-for-mobile#comment-9937</guid>
		<description>Hello Brian,

I agree on OpenLaszlo. I like the simplicity of it, that reminds me also  the konfab Widget.  Very readable, especially for doing simple things...

The browser based widget framework benefit of all the features of the browser (including css) but I have the feeling that it makes things more complex for somebody who don't know all of this and just want to do visually appealling stuff...
The other issue, is that a browser based framework is hard to port in a constrained environment, like mobile....</description>
		<content:encoded><![CDATA[<p>Hello Brian,</p>
<p>I agree on OpenLaszlo. I like the simplicity of it, that reminds me also  the konfab Widget.  Very readable, especially for doing simple things&#8230;</p>
<p>The browser based widget framework benefit of all the features of the browser (including css) but I have the feeling that it makes things more complex for somebody who don&#8217;t know all of this and just want to do visually appealling stuff&#8230;<br />
The other issue, is that a browser based framework is hard to port in a constrained environment, like mobile&#8230;.</p>
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		<title>By: Bryan Rieger</title>
		<link>http://blog.landspurg.net/openlaszlo-for-mobile/#comment-9933</link>
		<dc:creator>Bryan Rieger</dc:creator>
		<pubDate>Tue, 17 Oct 2006 01:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.landspurg.net/openlaszlo-for-mobile#comment-9933</guid>
		<description>OpenLaszlo probably is going to best serve the 'mobile widget' category of application. You probably wouldn't want to build a game with it, nor any application that requires any 'deep' access to the device hardware. I hope Sun/Laszlo keep things simple on the first round and look at making mobile apps/widgets built with OL useable by the majority of 'newer' devices.

It would also be REALLY nice if some of these widget companies stop trying to re-invent the wheel and work together. How many XML + Script based languages do we need - most of them basically do the same things (views, animate, datasets, etc). LZX (OpenLaszlo's XML dialect) is open and could provide a decent starting point for others to build their widget platforms on - and (best of all) could start to see some compatibility between widgets emerge.</description>
		<content:encoded><![CDATA[<p>OpenLaszlo probably is going to best serve the &#8216;mobile widget&#8217; category of application. You probably wouldn&#8217;t want to build a game with it, nor any application that requires any &#8216;deep&#8217; access to the device hardware. I hope Sun/Laszlo keep things simple on the first round and look at making mobile apps/widgets built with OL useable by the majority of &#8216;newer&#8217; devices.</p>
<p>It would also be REALLY nice if some of these widget companies stop trying to re-invent the wheel and work together. How many XML + Script based languages do we need - most of them basically do the same things (views, animate, datasets, etc). LZX (OpenLaszlo&#8217;s XML dialect) is open and could provide a decent starting point for others to build their widget platforms on - and (best of all) could start to see some compatibility between widgets emerge.</p>
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	<item>
		<title>By: Everything and the Mobile Software Universe&#8230; &#187; Web Developpement frameworks&#8230;</title>
		<link>http://blog.landspurg.net/openlaszlo-for-mobile/#comment-9888</link>
		<dc:creator>Everything and the Mobile Software Universe&#8230; &#187; Web Developpement frameworks&#8230;</dc:creator>
		<pubDate>Mon, 16 Oct 2006 10:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.landspurg.net/openlaszlo-for-mobile#comment-9888</guid>
		<description>[...] OpenLaszlo (found again via TomSoft) [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] OpenLaszlo (found again via TomSoft) [&#8230;]</p>
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