Posts filed under 'iphone'

Androïd and the iPhone?

Would it make sense for Google to provide an Androïd version for the iPhone? Of course, not the complete stack, but just the development framework. Most of the people and especially developers don’t really care about the full stack, but about the interesting part which is of the development framework, as long as it’s well integrated with the rest of the phone.
I am not an Androïd expert, but it seems possible for me to adapt this on the iPhone.

Why:

  • It could be the first Androïd platform
  • It could provide an easy way to develop applications for the iPhone
  • This would solve one of the fragmentation issue

Why not:

  • Because Apple don’t want it?
  • Because Google don’t want it?
  • The google and Apple gadget are not the same. They both choosen different look and feel for the UI (which is understandable). So which one should we choose for an Androïd on IPhone?
  • It might be not possible to reach the same level of integration between the application framework and the core system.

This seems possible to me from the technical point of view. First, google could do it. If it’s not Google, some external developer could do it. Of course, we don’t have detailled spec of Google Dalik VM, but it’s not a big issue: we could use an open source JavaVM, and just run some plain Java Code with the Android Framework? It seems that people already started to work on standard VM  porting, with this VM porting on iPhone. A good first step, but Androïd on an iPhone could be the toy of 2008 for developprs…

Identificateurs Technorati : , ,

Add comment December 16th, 2007

Two extraordinay iPhone apps…

Just played with these two great apps, showing the potential of the iPhone and especially the multitouch screen and the accelerators.
The first one is in fact a multi touch demo, quite simple, from cedsoft: it allows to play with a satellite picture and zoom it, move it and rotate it. You could say that GoogleMap is already doing it on the iPhone, but the rotation add a lot of novelty. It pave the way to more complex application, like photo editing tools, or productivity tools with a different UI.

To install it, use the http://prog.cedsoft.free.fr/ repository

The second one is iPhysics (a port of CrayonPhysics). It’s a very simple idea, but hard to describe. The objective is to push a ball to a certain place, but based on physics interaction. You can not move the ball directly, but you can create object by just drawing them on screen, and then these object interacts with the world. Very addictive and innovative
.

To add it, just add this repository in the installer: http://iphone.r4m0n.net/repos

Some remarks:

  • Hopefully the iPhone has been unlocked, and will be soon officially. Without this, I think that such app would have been really hard to exist
  • Sometime, it’s good to exit from the “Ajax” reign. It would have been if not impossible quite difficult to create these app with a browser only.
  • The development chain for iPhone is -in my view- way too complicated! So I give full respect to these early pionner, but I would like to see an easy way to develop complex app for iPHone. I think that Java would have been the best candidate for this. I am dreaming of an Androïd port for iPhone…

There is a lot of potential for iPhone games, thanks to the combination of nice things:

  • multi touch screen
  • portable device
  • High surface screen
  • Connectivity
  • Sensor
  • Camera

For instance, I am dreaming (or hoping that people will port it) some of this games:

  • Catapult , a game originally created for the Gizmondo, a cool augmented reality game
  • Some nice billard game
  • A marble madness port with acclerometer


Identificateurs Technorati : , , ,

Add comment December 8th, 2007


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