Category Archives: MobileWidgets

iWebwag for iPhone is out ! RSS reader, tweet, widget and more….

We’ve been quite silent the past monthes, because one of the big project was the launch of our iPhone app, iWebwag! iWebwag is a full widget engine for iPhone, with a very powerfull RSS reader and sharing capacities trough email or Tweeter. Go to our app page description to have a nice overview of the features, but here are a few screen shot of this App. One of the cool feature is the “exposé mode”, where you see all your pages in a single view:

This is a page view. Note that each widget can have different size, choosed by the user:

And now the great news reader:

Webwag widgetize PNDs!

We just announced a few days ago a very exciting things: widgets are coming to your PNDs: Webwag Drives the First Widgets into cars and portable navigation devices.

This is interesting as a stand alone news, but also in the Webwag vision of a converging world where you can access to services around all your connected devices, from your computer, netbook, photo frame, settop box, PND or any connected devices, through a service taking advantage of devices specificites (like GPS for a PND) while taking care of device limitation.
That’s our challenge, and result if exciting for now!
And remember, see you at MWC, Hall2 , Booth 2E59

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Webwag V2.0 mobile beta: the best mobile widget engine ever!

Ok, may be I am a little bit too enthousiate, but really, we are happy with our first realease of V2 Beta.

Features include:

  • A new dashboard, with a “grid layout”, with a cool reflection effect
  • A lot of otpimized function (I’ll go in details later on)

But also, plenty of cool widgets to play with:

  • Enhanced mail
  • Daily comics (Garfield, Dilbert, etc…)
  • Sudoku
  • Wikipedia
  • Google/MSN and Yahoo search
  • Traffic information

And of course, much more handset supports, including blackberries!

But some technical enhancement, interesting for all widget developers:

  • Enhanced “HTML renderer”
  • Much more JavaScript support: JSON creation and serialisation , Date object, etc… I
  • Introduction of some new cool high level objects:
  • TableElem, to easily display table within Widget
  • Container object…

It never been as easy to create mobile widgets, using JavaScript and other standard technologies (XML, HTML, Json,…)

So, I will share with you 20 invites for this new version, available here! be fast:

Snapshots of incoming Webwag Mobile V2 version

Webwag’ve got a new CEO, Stephane Labrunie, coming for IPlay, that’s the first news. The second one is some snapshots of the new incoming V2 version:

Creating widget is still incredibely simple: a few XML lines, a little bit of JavaScript, and you have your mobile widget ready to be deployed! More tutorials will come shortly, but you have some of them on Webwag blog.

Check also the Official Webwag blog.

Mobile Widgets: a comprehensible tutorial

trans_tuto.jpgInterested in creating mobile widgets? Just check our latest tutorial on how to simply create and deploy mobile widgets using Webwga platform using standard and easy to learn technologies, like XML and JavaScript.

Yes, Webwag is since some monthes compliant with JavaScript (in fact a subset of JavaScript), but this make very easy for any Web developer who know a little bit XML/JavaScript to write great mobile widget.

The tutorial describe how to create a translator widget, using a web service and some Ajax techniques. And we’ve just opened the Developers corner on the forum, so support will be given to all our developers.

Webwag latest news: iPhone/iPod touch and V2

Big week for Webwag! After the yesterday announce that Webwag was finalist of the GlobalMobileAwards, we just announce today our new iPhone version. You saw a video some time ago, but now this version is live: just point your browser to (or with your iPhone) and you’ll have access to your exact same account on your mobile. OF course, this works also on your iPod touch.

We created a user experience close to the default iPhone user experience, but with the full Webwag features:

  • You can add/remove new tabs
  • Add new widget
  • A first preview level with number of unread articles in your feed
  • Dynamic icons for some widgets: flickr, weather

Now, webwag covers a wide range of mobile and web device: web browser, mobile version (java me) and iPhone.

Try it, and tell us what you think!

We also launched the first step of our new Webwag V2, with some nice features:

  • resizable columns
  • variable number of columns
  • enhanced discovery
  • new themes

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What is really Yahoo!GO 3.0 SDK?

Finally, we had a chance yesterday to access to Yahoo!Go 3.0 SDK. As a frequent reader of this blog, you should know that Widgets is a favorite topic, so I was curious and excited about achivement of Yahoo!Go 3.0 and his SDK.

The home screen is really good, looks great. Very nice theme, with a background image and a caroussel of “widgets”. Things become bad you start to dig into the content. In fact, what is Yahoo!Go3.0 is very similar to Yahoo!Go 2.0: an enhanced browser to the yahoo content. All pages are similar to wap page, but with some improvment in the navigation. There is however some specific part that have some higher capacitities, like the “map” part which contains a GoogleMap type navigation.What really kills the experience is that the answer to every keypress (and I’ve tested this on an N95, which is usually a very fast phone) takes too much time!

So now , let’s look at the widget part and the SDK: in fact, what is promoted as “widgets” is in fact some enhanced xml/wap pages created with the “BluePrint” language. The good thing is that pages can be easily integrated within the Yahoo!Go content, and can also benefit from the integrated advertising feature.

So Yahoo!Go 3.0 is more or less an enhanced mobile browser without Ajax capacities, and these widget are XML component that can be part of the page. One of the benefit of such basic approach is that these “widgets”, can be deployed even on simple Wap/xHtml pages. The bad thing, is that it’s quite impossible to do “real widget”: very little interaction possible between the application and the user, no local caching, no access to phone features…. Seems like a step back in the times “before ajax”. Does it really make sens to build a download app if you just provides a browsing experience?

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Yahoo opens his mobile widget SDK

According to Techcrunch, Yahoo is the latest entrant in the mobile widget race. Basically, the “big” part of Yahoo!Go 3.0 is the support of widget, and the availability of an SDK for developpers.

So it will be interesting to see this. Yahoo!Go was already huge and slow, so let’s hope that 3.0 won’t be too big this time.

It’s also interesting to notice that MyYahoo does not seems to allow (unless I’ve missed something) third party widget development, while Yahoo!Go mobile allows it…. ;-)

Let’s wait tommorow, and “a few weeks”, to get an access to the SDK. In the meantime, if you want to experiment mobile widget now, don’t forget to check webwag: and

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Mobile Widget roundup

Last week was “LeWeb3” week, with several interesting announces around widgets.

First, Goojet, the last entrant in that space announced his beta at the event.

Orange also showed an iPhone version of there own portal, BubbleTop, and a preview of their mobile client. Nice UI but not yet available….

Also, some first info about the future iPhone Webwag version. Here is a short video (in French):

This version is in beta test, more to come soon!

Webwag seed funding announced…

We’ve finally announced the seed funding of Webwag that was kept silent since some time. The press release is here.

And finally, Techcrunch finally made a reference to us (ok, Techchrunch fr only but better than nothing).

Also, we’ll be in the states in the coming weeks, in the bay area: for the Web2.0 Summit,  and WidgetSummit conference, Mobile2.0 Event where we are speaker, and at the CTIA where will be announcing (let’s cross fingers) some interesting things.

Facebook (iPhone) widget for Webwag!

Webwag is a small team, but very reactive! We already have the equivalent of the iPhone widget available on webwag, look:

How to do it? Just go to your webwag factory, and add an HTML container, and in this container, put the following code:
<iframe xsrc=”” mce_src=”” height=400 width=350 />

and that’s it…..

Yes, that is just embeeding the iPhone version of the Facebook site on Webwag, but this one is optimized for small screen, so it fit very well to be embeeded in a startpage like Webwag. I expect so to see more of these site optimized for mobile browsing, and then, these site will be easily embeeded in pages like Webwag. That’s an interesting side effect of the iPhone hype.
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Creating your own mobile widget: part 1

As discussed earlier, our SDK is open to third party developers. To get it, just drop us an email at .

It’s very easy to create your own mobile widget, with very little code. If you are a web widget developer, you will be familiar rapidely with mobile widget.

So let’s dig into a widget, and let’s see how we can create one very easily

A widget is made of two main part:

  • an XML description of the UI
  • a script, which contains the behavior of the widget.

Let’s start with the clock, which is one of the easiest one, and let’s jump directly into the source of the widget (source code is here ):

The widget is enclosed into a “widget” tag, and the first part contains the UI description:
- image tells the engine that there is an image to display, and the url of the image is “clock.png”. By default, URL will be relative to the source file of the widget itself.
- then, to “poly‘ elements. Poly are polygons (but limited to three points for now) that are displayed on screen. cx and cy define the center of the polygon relative to the origin of the widget, and poly contains the x,y pair of points that define the login. Here we have three point (p1={0,0},p2={0,0],p3={20,0}) which is basically a line.
borderColor define the border color of that polygon.
The last item, is a non visible one: timer, and this element will just call a callback at a specified interval , in that case, at every 200/10 seconds, so every 20 seconds….

the script is quite easy:
- a function (onTimerFired) and a “main” part which just call that function.

Note that onTimerFired will be the default function called by the timer element. The content of the function is simple:
time() return the current time in the form DD/MM/YY ss:mm, like 07/07/2007 13:12
then explode will convert this string in an array, using the space as a spearator.
So timeArr[3] will contains 13:12
Next line, 13:12 is then exploded once again and put in another array, so hour[0] will contains 13 while
hour[1] whil contains 12.

The next two line, just set the angle properties of the two polygons created earlier. nameCl and hourCl are
the name used in the definition of these polygons, so now the script can refer to them directly.

We could access to most of the attributes of the UI elements directly, like our minCl.borderColor=”0xFF0000″

So as you see, with less then 10 lines of code, we have created a nice looking analog clock running on most of the mobile devices….

More tutorial and full documentation are availables on our devleoper pages…..

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Webwag new look and mobile launch

Great news with the new look of the web site, and the official launch of the mobile version (in fact, since a couple of days, but we were too busy putting everything up to blog it!).

So, go and try to experiment the new WebWab look. Flashy colors are avalaible, as well as more relaxing green or grey.

This is also the launch of the long awaited Webwag mobile version! >Now everybody with a recent J2me phone can experiment true mobile widgets.

Webwag mobile perspective

Just go to the website, register and open the small “phone” icon and follow the steps…

This is the first major milestone in the Webwag vision of the “Personnal Digital Hub”, allowing access to all your content from various devices, whatever are the technologies.

Mobile is only the first step, and you will see others in that direction.

The SDK will be released later on but we will select a few motivated developper if they want to experiment it earlier.
Widgets use an XML description for UI, and a simple scripting language for behavior. Every JavaScript developper will be familiar with these technologies in a few hours, even if more complex widgets require more work: we don’t deal with the same issues as in the browser world!

Widget week in London summary

Last week was “Mobile Widget week” in London, with what seems to be a nice Mobile Monday about widgets. I was not here, but here is a list of related links to this event:

This one is not directly related to this mobile widget week, but as usual, techtype haves some strong views, which are most of the time very interesting. And I really like the title!

Webwag mobile Beta open: experiment true mobile widgets today!

Want to test the new Webwag mobile extension? Then go to and use your webwag account (or create one!).

There only are few handsets officially supported (N70, K750, K800, LG Chocolote, Sagem My800x) but should work on more handsets, just try it, and let us know the results.

  1. Register and create your webwag account
  2. Add the widgets you like in your page
  3. Add them into your “mobile screen”. To open your mobile screen, click on the “mobile” icon on the top left, or click on the “mobile” icon on the existing box.
  4. “save and install” will send you an installation SMS that you should receive within minutes with a link to download it on your mobile. On most of the handsets, the link will be selectable within the SMS. On some handsets (like the LG, Motorola) you can use this link from a specific menu from the SMS message.

If you have problems receiving the SMS, let us now

Feedback, issue, just email us at:


* Are all widgets available from Web and mobile?

No, only a subset of existing widgets are today available on mobile:

  • RSS
  • Flickr
  • Email
  • Note
  • Weather
  • Clock
  • Background

* Is it the same widget running on web wand mobile?

The widgets use the same data, but are different, because of size issue.

* But why not having just a web browser running these mobile widgets?

Because first, technically very few handset have the capacities to run complex widgets within browser, and also because we think that usage are different from web and mobile.

* Do you plan to support more handsets?

Of course, we are already working on this.

* Waow, sounds so cool, how can I participate and create my own widget?

The SDK is not yet public, but just email us and we will notify you when ready (