Mobile Widgets: a comprehensible tutorial

trans_tuto.jpgInterested in creating mobile widgets? Just check our latest tutorial on how to simply create and deploy mobile widgets using Webwga platform using standard and easy to learn technologies, like XML and JavaScript.

Yes, Webwag is since some monthes compliant with JavaScript (in fact a subset of JavaScript), but this make very easy for any Web developer who know a little bit XML/JavaScript to write great mobile widget.

The tutorial describe how to create a translator widget, using a web service and some Ajax techniques. And we’ve just opened the Developers corner on the forum, so support will be given to all our developers.

SecondLife on Mobile

Congratulation to Vollee, who displayed for the first time some videos of what they are doing secretely since several years: a great technology to easily deploy any desktop game to mobile, using video streaming.
As you can see, it’s not only a direct transcoding of the desktop stream to a mobile screen, as the content would have been totally unuseable ( too small, too many information, etc…) but something much more smarter. And of course, this works for any game, not only SecondLife.
We were doing some experimentation in this area two years ago at MobileScope, bascially using streamed GoogleEarth picture as a background of a game. I’ll do a post some day if I can find some video of these experiments.
But here is the Vollee example:

Now, there are some key question still to be answered: is there a market for this? Does the bandwidth cost worth the value of this?
But anyway, congrat to Vollee team and to Julian for these great achievement.